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Untangling Puzzle

Puzzle: Yarn Fun Guide — Untangle Strategy & Three-Star Tips

Updated August 2026 · Suntongames Editorial Team

Puzzle Yarn Fun game banner showing tangled colorful yarn strands with draggable endpoints on a puzzle board
▶ Play Puzzle: Yarn Fun Now

Getting Started

Puzzle: Yarn Fun is an untangling puzzle where each level shows several colored yarn strands laid out across a board. Strands start tangled — crossing each other in messy overlaps — and your job is to drag their endpoints along the board's anchor points until no two strands cross. A level is solved when every strand lies flat without intersecting any other strand. The fewer moves you use, the higher your star rating.

To play, drag an endpoint from its current anchor to an adjacent empty anchor. The strand reroutes automatically along the new path. The browser version on Suntongames is free, runs on desktop and mobile, and requires no sign-up.

Core Mechanics

Quick Tip

Red crossings are your to-do list. Always solve the outermost crossing first — inner crossings often resolve themselves once the outer strand is moved out of the way.

The No-Crossing Principle

Yarn Fun is fundamentally a planarity puzzle: a graph of strands is solvable if and only if it can be drawn on a flat plane without any two edges crossing. The mathematical fact behind this is that any planar graph has at least one valid flat embedding, which means every level in Yarn Fun is solvable — there are no impossible configurations, only tangled ones.

The practical consequence: if you find yourself "almost there" with one stubborn crossing, the fix is rarely local. Move one of the strands involved to a completely different region of the board, then re-route. Local adjustments tend to just shift the crossing rather than eliminate it.

Outer-Loop Priority Strategy

The single most important strategic rule in Yarn Fun is to solve the outer loop first. The outer loop is the strand that, when correctly placed, runs along the perimeter of the board and encloses all the other strands. Once the outer loop is in place, every other strand must live inside it — which dramatically reduces the search space.

  1. Identify the outer-loop candidate. Look for the strand whose endpoints are closest to the board's edge or corners. That strand is almost always the intended outer loop.
  2. Drag its endpoints to perimeter anchors. Place both endpoints on or near the board's edge, on the side where the strand naturally wants to wrap.
  3. Confirm it encloses everything. The outer strand should run around the outside of all other strands. If another strand still pokes outside the loop, you've chosen the wrong outer candidate — try the next-largest strand.
  4. Solve the next-outermost strand next. Treat the remaining strands as a smaller version of the same problem: find the next outer loop, place it, and recurse inward.
  5. Finish with the innermost strands. By the time you reach the center, the constraints are so tight that the final strand's path is usually forced.
Pro Tip

If you can't tell which strand is the outer loop, count crossings. The strand involved in the most crossings is usually the one that needs to be moved to the perimeter — it's tangled because it's currently in the middle when it should be on the outside.

Three-Star Rating Tips

Star ratings in Yarn Fun are based on move count: one star for clearing the level, two stars for finishing under a moderate par, three stars for finishing at or below the strict par. To consistently three-star levels:

Move-Count Optimization

Beyond the general tips above, a few specific techniques help shave moves off your solves:

Common Mistakes

Yarn Fun rewards spatial reasoning and patience. Once the outer-to-inner method becomes second nature, even the messiest tangles fall to a handful of well-chosen endpoint moves — and your three-star rate will climb steadily as a result.